27/07/26
Two years since the D&D 2024 rulebooks landed, and this episode asks whether the new edition actually delivers. Wayne, Annina and Callum compare 5.5’s release schedule against original 5th Edition’s, dig into what’s missing mechanically (downtime, encumbrance, real subsystems), and get into the OGL fallout, the D&D movie’s box office, and a rumour about Joe Manganiello’s next D&D project.
Recorded ahead of Gen Con, this is the wishlist episode: what they want announced, what Ravenloft: Horrors Within got wrong, and why third-party creators are starting to do WotC’s job for them.
Our Links
Patreon: https://patreon.com/bardicquest
YouTube Membership: https://www.youtube.com/channel/UCj6l7zTjUAl6U_n2xEaT-dg/join
Website: https://bardicquest.com
X/Twitter: https://x.com/BardicQuest
Instagram: https://www.instagram.com/bardicquest/
TikTok: https://www.tiktok.com/@bardicquest
Chapters
0:00 Introduction & the plan change
1:00 D&D 2024 turns two: is it really that old?
11:00 Two years of releases, side by side
19:00 WotC’s management shake-up and Critical Role
23:00 The OGL fallout and the D&D movie
29:00 What’s missing from 5.5’s core rules
39:00 Oversimplification and “diegetic rip cords”
53:00 The verdict: is 5.5 actually better?
59:00 What 5.5 needs next: Xanathar’s, Tasha’s, and the Ravenloft problem
1:11:00 Gen Con wishlist and the Manganiello rumour
1:29:00 Wrap-up ...
20/07/26
Arcana Unleashed & Deadfall Breakdown Plus Gen Con D&D News
Wayne, Annina, and Callum break down everything revealed so far about D&D’s new Arcana Unleashed and Arcana Unleashed: Deadfall books — new subclasses, backgrounds, feats, magic items, and the Thay-set adventure starring the lich Szass Tam. They also cover this year’s Gen Con news, including Wizards of the Coast’s live show lineup, the D&D Vision Keynote, and ticket pricing for the convention events. Stay tuned — our Hollow Warden ranger breakdown is coming in a future episode.
Featuring Annina and Callum.
Join this channel to get access to perks:
https://www.youtube.com/channel/UCj6l7zTjUAl6U_n2xEaT-dg/join
0:00 Introduction and episode overview
1:20 Gen Con news: D&D’s biggest presence in years
6:04 Why live D&D theater shows are booming
16:55 Wizards of the Coast leadership and rebuilding trust
19:21 Arcana Unleashed: new subclasses, backgrounds, and feats
33:30 Arcana Unleashed: Deadfall — Szass Tam and Thay
54:08 What’s coming next: Hollow Warden, State of 5.5, and more
57:30 Gen Con ticket prices and event breakdown
1:09:20 Closing thoughts and outro ...
09/07/26
College of Spirits Bard Review — Bardic Quest Talk Show
Wayne and Annina dig into the College of Spirits Bard, the reworked subclass from Ravenloft: The Horrors Within. They break down every feature level by level — the Spirits From Beyond table, spiritual focus options, and the level 14 capstone. Plus a quick look at July’s new D&D Beyond drops: paraelementals, new feats, and magic items.
0:00 Introduction
0:20 D&D Beyond July Drops — New Elementals
8:15 New Magic Items
11:50 New Feats
19:15 College of Spirits Bard — Overview & Concept
27:10 Level 3 Features — Channeler & Spiritual Focus
37:45 Spirits From Beyond Table Breakdown
47:30 Level 6 & Level 14 Features
53:50 What’s Missing — The Spirit Guide Gap
61:40 Final Verdict & Wrap-Up
Join this channel to get access to perks:
https://www.youtube.com/channel/UCj6l7zTjUAl6U_n2xEaT-dg/join ...
03/07/26
Ravenloft: The Horrors Within Review: Is It Just Van Richten’s Reprinted?
Wayne and Annina give an honest, chapter-by-chapter review of Ravenloft: The Horrors Within, the new D&D 5.5 sourcebook for gothic horror campaigns. They dig into how much of the book is a reprint of Van Richten’s Guide to Ravenloft, what’s genuinely new (bastion hauntings, dark lord domain effects, updated stat blocks, new backgrounds), and why they think Wizards of the Coast dropped the ball on general horror mechanics.
Chapters:
0:00 Introduction and first impressions of the physical book
4:00 The elephant in the room – is this just Van Richten’s Guide reprinted?
11:33 What Annina expects from a good Horror-themed RPG book
19:33 Breaking down the book’s structure and roll tables
22:00 The missing horror mechanics
30:33 How each Dark Lord’s domain feels mechanically different
48:35 New stat blocks and the Denizens of the Mists section
49:41 Haunted Bastions
1:00:07 Tarokka deck appendix and final verdict ...
19/06/26
Is Metagaming Ruining Your D&D Game? | Bardic Quest Talk Show
Wayne, Annina, and Callum dig into one of D&D’s most debated topics: metagaming. They define what it actually is, where the line sits between forgivable and game-breaking, and how DMs can use their own “good” metagaming to serve the story and keep everyone at the table having fun.
0:00 Introduction & D&D News (Ravenloft: Horrors Within)
1:34 Defining metagaming — what does it actually mean?
4:09 The theatre kids bias: three actors at the table
5:56 The spectrum — forgivable meta vs. outright cheating
8:14 Reading the campaign book as a player: is it ever okay?
11:47 Knowledge overload: stat blocks, the internet, and surprising your players
14:19 Optimising for success vs. optimising for fun
15:00 Bounded accuracy, bards, and guaranteed success
19:47 Character knowledge vs. player knowledge — how to separate them
21:37 Meta tactics in combat: table councils and coaching
25:28 Counterspell and why Wayne never names the spell
28:02 Translating numbers into narrative: armour class, hit points, intelligence
35:29 Playing your character’s stats, not your own brain
41:41 How 5E and 5.5 bake metagaming into the design
43:58 DM metagaming for good: fudging as storytelling
54:56 Rule of cool vs. rules-as-written — the arms race problem
57:00 Arcane libraries, magic item shopping, and assuming too much
1:04:49 Giving monsters magic items to break player assumptions
1:09:21 “Decision dice” — a player trick for separating meta knowledge from character choices
1:16:29 Final thoughts: session zero, table culture, and the key takeaway
1:22:37 Outro — Bardic Quest actual play shows ...
11/06/26
Hell Knight Fighter: Great Concept, Wrong Mechanics | Bardic Quest
Wayne and Callum review the Hellknight Fighter subclass from Villainous Options Unearthed Arcana — a subclass built around infernal contracts and the Nine Hells. Before the main review, they cover the Ravenloft: Horrors Within early access release and the D&D Beyond drops subscription controversy. Verdict: strong concept, underpowered mechanics, and a random-effects system that feels more demon than Hell Knight.
🌐 bardicquest.com
🎙️ patreon.com/bardicquest
📘 facebook.com/bardicquest
📸 instagram.com/bardicquest
🐦 x.com/bardicquest
0:00 Welcome and Intro
1:07 Ravenloft: Horrors Within — Dark Gifts and New Subclasses
13:45 June D&D Beyond Drops and Subscription Controversy
18:40 Monetising Players vs. DMs
21:28 Hellknight Overview — Lore and the Level 3 Problem
31:40 Feature Breakdown: Diabolical Gift and Infernal Wound
41:34 Feature Breakdown: Advanced Wounds and Hell-Forged Equipment
50:30 Feature Breakdown: Hellfire Surge, Blister of Avernus, Condemnation
1:06:49 Final Verdict and Suggested Fixes ...
24/05/26
Exploring D&D’s New Circle of the Titan Druid
On the Bardic Quest Talk Show, Wayne is joined by Annina and Callum to discuss Unearthed Arcana’s Villainous Options 1, focusing on the Circle of the Titan Druid, a kaiju-themed druid that punishes civilization for harming nature.
Before the subclass breakdown, they share news about the return of the D&D Encounters organized play program and a Ravenloft tie-in Season of Horrors under “Shadows of Sithicus.” They then review Circle of the Titan Druid with an in depth look at it’s transformation options (Behemoth, Leviathan, Insectoid), spell-slot-powered abilities, size scaling, and features like shockwaves and eating monsters.
Join this channel to get access to perks:
https://www.youtube.com/channel/UCj6l7zTjUAl6U_n2xEaT-dg/join
CHAPTERS
00:00 Welcome and Kaiju Tease
00:57 D&D Encounters Returns
03:46 Season of Horrors Details
06:41 Are 90-Minute Games Enough
09:46 Pre-Gens and Leveling Rules
17:23 Adventure Length Concerns
25:08 Circle of the Titan Intro
26:29 Titan Druid Concept Talk
30:22 Circle Spells Breakdown
34:03 Titan Form Stat Blocks
36:28 Gargantuan Size Debate
37:22 Wild Shape Stat Changes
39:15 Comparing Forms Utility
41:12 Behemoth Traits Breakdown
43:28 Behemoth Power Discussion
45:33 Template Design Philosophy
47:05 AC Concerns and Builds
51:25 Leviathan Stench Feature
54:47 Ink Cloud Reaction Rules
56:54 Leviathan Theme Critique
01:00:06 Insectoid Features Overview
01:02:23 Insectoid Healing Pollen
01:03:38 Does Insectoid Fit Fantasy
01:05:21 Insectoid vs Behemoth
01:06:39 Level 6 Dire Impact
01:07:43 Spell Slots as Fuel
01:09:11 Level 10 Primal Havoc
01:11:07 Level 14 Swallow Power
01:15:38 Overall Subclass Verdict
01:17:05 Stone Skin Component Debate
01:18:54 Kaiju Moments and DM Prep
01:22:08 Size Rules and Interactions
01:27:19 Damage Scaling Concerns
01:30:27 Wrap Up and Next Episode ...
15/05/26
D&D Beyond Drops: Exploring D&D’s New Weekly Content
Wayne and Callum return to the Bardic Quest Talk Show and catch up on D&D news by unpacking the newly announced D&D Beyond Drops: a separate, subscriber-only content library with weekly small releases and monthly larger ones, including character options, pre-made encounters, cosmetic perks, and 250+ VTT components such as maps and artwork, including 125 maps mined from 4E.
They discuss key perks and drawbacks as well as take a deep dive of the new options available.
00:00 Show Returns and News
00:48 D&D Beyond Drops Explained
02:33 Subscription Limits and Sharing
04:39 Maps and VTT Content
07:46 New Feats and Backgrounds
11:01 Fey Pact Feats Deep Dive
17:31 Infernal Pact Balance Talk
29:37 New Spells Overview
30:11 Astral Flood Breakdown
35:04 Buzzing Bee Shenanigans
39:36 Insidious Rhythm for Bards
42:43 Leomund Debate Spell
45:46 Charming the Undead
46:35 Debate Spell Rules
47:44 Is It Overleveled
49:00 Social Infiltration Uses
50:49 Combat Distraction Tactics
52:11 Leomund Lore Tangent
53:16 Sticks Into Snakes
55:16 Pocket Snakes Whimsy
57:34 Drops Content Flooding
01:00:42 DM Workload Concerns
01:05:05 Magic Item Buying Rant
01:11:06 Narrative Gating Options
01:16:22 Flavor Versus Mechanics
01:20:35 Digital Ownership Worries
01:22:51 Pay To Win Fears
01:25:40 Wrap Up And Feedback ...
23/04/26
Debriefs and Bath Reliefs | Bardic Quest: Campaign 2 – Ep 027 | D&D Actual Play
The party returns through the woods to a strangely quiet Elmbrook and heads back to the Karma Hideaway, where a few surprises await…
Welcome to Bardic Quest, the show where a group of British-trained actors tell fantastical improvised stories through the medium of Dungeons & Dragons
Join this channel to get access to perks:
https://www.youtube.com/channel/UCj6l7zTjUAl6U_n2xEaT-dg/join
▶ CHAPTERS:
00:00 Return To Quiet Town
02:02 Handing Over Prisoner
06:02 Searching For Uncle
10:02 Sponsor Break
10:36 Tea And Trust Talk
13:00 The Questions Game Begins
24:26 Threat Note at Back Door
26:11 Great News
28:02 Credits
▶ CREDITS
Opening credits artwork by James RPG Art: http://www.patreon.com/jamesrpgart
Opening credits theme ‘Rise’ by Isaac Finch
3D Character Design by Wayne Ingram using HeroForge under a Media Usage license.
Our recap was brought to you by Scrybe Quill. Learn more at: https://www.scrybequill.com/?ref=zjQbG7bqZ4RrspCooIzjdAh2nxi1
▶ DISCLAIMERS
Bardic Quest is unofficial Fan Content permitted under the © Wizards of the Coast LLC Fan Content Policy. This show is not sponsored, endorsed, approved, or affiliated with © Wizards of the Coast LLC. ...
22/04/26
D&D’s New Villainous Cleric Subclass – Unearthed Arcana | D&D Podcast
Let’s take a look at the new Unearthed Arcana and the playtest material for the villainous subclasses – this time looking at the Pestilence Cleric! ...